AI Insights · Timothy · January 2022
Top 5 iOS Music Games in Saudi Arabia Q4 2021
Explore the performance of the top 5 music games on iOS in Saudi Arabia during Q4 2021, with insights on downloads, revenue, and active users.
The fourth quarter of 2021 saw an interesting mix of performance metrics for the top 5 music games on iOS in Saudi Arabia. Here's a breakdown of how each app fared in terms of weekly downloads, revenue, and active users. All data comes from Sensor Tower, where you can find more detailed insights.
Magic Tiles 3: Piano Game experienced a steady rise in weekly downloads, peaking at around 18.5K in mid-October. However, it saw a decline towards the end of the year, ending with approximately 11.4K downloads in the last week of December. Revenue peaked at roughly $973 in late September but dipped to around $557 in mid-December, recovering slightly to $876 by the end of the quarter. Active users varied, starting at 108.4K in late September and reaching a high of 128.4K in mid-October before settling at approximately 106K by the end of December.
Tiles Hop EDM Rush Music Game showed fluctuating download numbers, starting with 9.6K in late September and peaking at 16.2K by mid-October. The app ended the year strong with about 14.6K downloads in the final week. Revenue trends followed a similar pattern, starting at $647 and fluctuating throughout the quarter, ending at around $606. Active users demonstrated a consistent upward trend, starting at 85.9K in late September and ending the year at approximately 98.6K.
Dancing Road: Hop Ball Music saw a gradual increase in weekly downloads, starting at 2.6K in late September and climbing to 5.5K by the last week of December. Revenue was relatively low but stable, peaking at $138 in late November and ending the year at $122. Active users increased from 14.2K in late September to a year-end high of 21.5K.
Rolling Sky had a varied performance in weekly downloads, starting at 1.7K in late September and peaking at 7.9K in mid-December. Revenue showed a peak of $188 in early October, with fluctuations throughout the quarter, ending at $81. Active users increased from 10.1K in late September to a high of 15.3K in mid-December before settling at 13.2K by the end of the year.
Drum Pad Machine - Beat Maker maintained relatively stable download numbers, starting at 1.9K in late September and ending at 1.6K in the last week of December. Revenue showed peaks and troughs, with a high of $801 in early October and closing the year at $604. Active users started at 11.7K in late September and saw a slight decline, ending the year at approximately 9.2K.
For more detailed insights and data, visit Sensor Tower.